SAKURA FRAMEWORK ENGINEERING

Selected Module Reference

Reference 保留模块检索能力,但只增强能解释架构边界的精选模块;完整数量仍由自动 Inventory 拥有。

Reference 保留模块检索能力,但只增强能解释架构边界的精选模块;完整数量仍由自动 Inventory 拥有。 返回完整自动 Reference。

TWELVE CURATED MODULES

Role / Layer / Lifecycle / Boundary / Evidence

foundation · Supported

core

0.24.0

基础契约、Scope 与可迁移运行时原语

Engine Boundary
15 asmdefs / 7 no-engine
Dependencies
none
Consumers
广泛公共依赖;完整列表由 Inventory 生成
Evidence
Supported adoption route + exact Inventory
Public Surface
Core contracts、scope、diagnostics

runtime-service · Supported

bootstrap

0.16.0

应用组合根与启动生命周期

Engine Boundary
Unity runtime host
Dependencies
core event pooling
Consumers
roguelite2d 与四个正式 Profile
Evidence
Runtime Foundation runner-passed
Public Surface
bootstrap、registry、startup / exit

foundation · Preview

config-core

0.1.1

引擎无关配置语义

Engine Boundary
2 asmdefs / 2 no-engine
Dependencies
none
Consumers
config、modding-core
Evidence
Portable + Godot local verification
Public Surface
config records、providers、validation

foundation · Preview

parallel

0.5.1

并行调度与可迁移任务语义

Engine Boundary
6 asmdefs / 3 no-engine
Dependencies
core
Consumers
survival、voxel-sandbox
Evidence
Portable Preview + Godot Parallel Adapter
Public Surface
parallel contracts、scheduler boundaries

foundation · Supported

pooling

0.6.0

对象复用、Lease 与清理

Engine Boundary
5 asmdefs / 1 no-engine
Dependencies
core
Consumers
bootstrap、event、gas、rendering、ui 等
Evidence
Supported adoption + Godot local verification
Public Surface
pool、lease、release semantics

runtime-service · Preview

input

0.11.0

输入快照与平台 Adapter

Engine Boundary
6 asmdefs / 2 no-engine
Dependencies
core event
Consumers
movement、roguelite2d、rts、ui
Evidence
Unity/Godot local-passed
Public Surface
input snapshot、routing、adapter

runtime-service · Preview

save

0.9.1

存档事务、版本与 Provider

Engine Boundary
5 asmdefs / 1 no-engine
Dependencies
core
Consumers
modding-core、roguelite2d、ui、voxel-sandbox
Evidence
Unity/Godot local-passed
Public Surface
save contracts、transaction、migration

runtime-service · Preview

localization

0.2.3

本地化解析与生命周期

Engine Boundary
8 asmdefs / 2 no-engine
Dependencies
core preferences
Consumers
dialogue、mvvm、ui
Evidence
Unity/Godot/local starter verification
Public Surface
resolver、catalog、locale lifecycle

runtime-service · Preview

ui-core

0.7.1

范式无关 UI 状态与意图

Engine Boundary
3 asmdefs / 1 no-engine
Dependencies
core
Consumers
life-sim、ui、ui-binding
Evidence
UI Production V2 local-passed
Public Surface
state、intent、view contracts

runtime-service · Preview

ui-binding

0.2.0

可选 Binding 层

Engine Boundary
4 asmdefs / 2 no-engine
Dependencies
ui-core
Consumers
mvvm
Evidence
Binding path local regression
Public Surface
binding contracts、subscriptions

runtime-service · Preview

mvvm

0.7.0

复杂 UI 的可选 ViewModel 路线

Engine Boundary
4 asmdefs / 2 no-engine
Dependencies
core localization ui-binding
Consumers
roguelite-2d Profile
Evidence
MVVM path local regression
Public Surface
view model、commands、binding adapters

tooling-docs · Preview

card-balance

0.2.0

引擎无关卡牌数值分析 Core

Engine Boundary
2 asmdefs / 1 no-engine
Dependencies
none
Consumers
Unity/Godot tooling 与 STS2 integration
Evidence
multi-adapter local-passed
Public Surface
records、analyzer、diagnostics